Theatre of Mind – Game Development Project (2025)

The original concept began as a psychedelic experience inspired by the idea of a drug trip. Over the course of development, however, we deliberately moved away from this approach and explored the theme on a deeper level. At its core, the story now centers on a man who has been a victim of sexual violence and confronts his trauma through hypnotherapy sessions.
The various playable levels symbolize fragmented parts of his mind. To progress in the game, players must shift between these levels, solve puzzles, and navigate the protagonist’s mental landscape.

I had to opportunity to be one of the two illustrators / designers working on this project. The following gallery shows the parts of the game I got to work on.

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